/*
 * Laser.h
 *
 *  Created on: 23/06/2012
 *      Author: lucho0
 */

#ifndef LASER_H_
#define LASER_H_

#include "Ammo.h"

#define LASER_DEFAULT_IMAGE	"./resources/img/objetos/laser.png"
#define LASER_DEFAULT_VELOCITY 350
#define LASER_DEFAULT_DAMAGE 20
#define LASER_DEFAULT_DURATION 10

class Laser: public Ammo {
public:
	Laser(int posX, int posY, Widget *parent, int angle, int duration);
	virtual ~Laser();
};

#endif /* LASER_H_ */
